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10月13日周二
  1. lauren52

    Lauren Tan 回应 AI 生成 slop 代码的争论,认为工程师并非无能为力。她提出两个要点:给 agent 提供验证自身工作的方式,以及把代码库当作 agent 的记忆,将观察到的错误模式逐步转成约束,并通过类型系统、缩小架构选择空间或自建框架(如其为 grok bot 打造的框架)重构代码,让 agent 反模式在结构上不可能出现。

    引用dax@thdxr

    the slop conversation is so one sided, it's not just that you can produce more code you can also observe, debug, and refactor more code even if the code is slop you have such good tools to deal with it. even if you write code manually, it's still 100x easier to maintain it

  2. Charlie Holtz70

    Meta 发布新前沿模型 Muse Wonder,主打个人与专业 Agent 能力。作者实测后称 Wonder 一次就发现了其代码库中其他 Agent 遗漏的真实安全漏洞;CLI 内置 /taste、/grill 等技能,设计感强,还有 turn checklist 和语音模式,整体速度感很快。

    引用Alexandr Wang@alexandr_wang

    introducing muse wonder our new frontier model. state-of-the-art at personal agents and professional agents. our largest and most capable model yet—rivals the big bois

  3. Rohan Paul49

    DigitalOcean 发布 Agent Learning Services 与 Agent Data Services,用廉价规则(而非 AI 模型)监控实时会话,捕捉用户重复提问、要求转人工、工具循环重试等信号,标记静默失败的智能体会话。

    引用DigitalOcean@digitalocean

    Catch it at the first user, not the four-hundredth. A new user’s bank link fails, the agent says “try again later,” and nothing shows up in the logs. Watch a team find the bug and fix it before anyone else hits it, with Agent Learning Services and Agent Data Services, launching today.

  4. Rohan Paul40

    这个想法太棒了。 有一百档聊 scaling laws 的 AI 播客,现在终于有一档聊“早婚是否影响你的 A 轮融资”了,祝福 SOTA Wives。 一档非常不一样的播客,第一期已经上线,两位主持人每周都身处这个体系之中。 @MilksandMatcha 是 Cerebras 的 DevX 负责人兼天使投资人。@vivianmshen 是 YC 的普通合伙人,曾创办两家营收超 5000 万美元的公司。

    引用SOTAwives@SOTAwives

    “Do you think that getting married young has made you less ambitious?” Welcome to the first episode of SOTA Wives with Sarah Chieng (Head of DevX at Cerebras, ⁠@MilksandMatcha⁠) x Vivian Midha Shen (General Partner at Y Combinator, ⁠@vivianmshen⁠). In episode 1: finding your person before getting rich, turning down startup funding to finish MIT, what a YC partner sees in founders, and how a birthday post became “psychological violence.” 4:08 Finding your husband before the exit 8:48 Did we marry away our ambition? 18:04 The internet called Sarah's birthday “psychological violence” 20:47 Does your YC partner secretly think you’re doomed? 23:47 Building a startup with your ex-boyfriend 28:54 SF cat parties

10月12日周一
  1. Aravind Srinivas49

    聊得很开心!感谢邀请我 @MollySOShea!

    引用Molly O’Shea@MollySOShea

    NEW: I sat down w/ Perplexity Founder & CEO Aravind Srinivas (@AravSrinivas) on why AI-native SMBs could drive the next American millionaire economic boom. @perplexity_ai, valued at ~$20B with ~$2B in reported funding, $750M in annualized revenue as of August, seeing 5x YoY revenue growth as it expands from search into autonomous agents. One example Aravind shared is a single-person company generating $3M in annual revenue while spending over $1M a year on Perplexity Computer. His thesis is that AI could fundamentally change the economics of building a business. Smaller teams, less capital, higher productivity, & entirely new business models. At the infrastructure layer, Aravind sees a shift toward local & hybrid inference, with AI agents operating across personal devices and the cloud. As context windows expand and workloads become more personalized, local compute becomes increasingly cost-competitive, while offering greater privacy, control & data sovereignty. We cover: › Why SMBs could become a major driver of US GDP growth › The shift from AI models to agents & recursive economics › Why Perplexity is betting on your Mac instead of building data centers › NVIDIA, Apple Silicon, local inference & sovereign AI › Why writing code is no longer the bottleneck, but problem-solving is 𝐓𝐈𝐌𝐄𝐒𝐓𝐀𝐌𝐏𝐒 (00:00) Aravind Srinivas, Co-founder & CEO of Perplexity (01:30) Why Perplexity's brand is built on curiosity (04:47) Every great invention starts with one question (08:18) How to build a $1T company in America alone (12:36) The next big companies will be tiny (13:45) Is the American dream still alive? (16:28) Stop blaming users for bad prompts (22:55) How Perplexity quietly grew 5x (26:51) The solopreneur spending $1M a year on Perplexity (28:28) "We don't have competitors, we have contributors" (29:20) The data center is coming to your laptop (34:32) Orchestrating up with NVIDIA, down with Apple (36:11) What happens when your AI agent knows everything (39:17) Why Perplexity is skipping the data center race (41:25) Stop asking AI to write code, ask it to think (45:47) Perplexity’s answer to AI security (48:27) The Hugging Face incident & multi-agent threats (50:45) Turning everyone into a scientist (53:31) Why Perplexity isn’t chasing a billion users

  2. Rohan Paul47

    OpenStocks 让 AI 智能体在财报发布前预测营收、利润和每股收益三项数字,并与华尔街分析师共识对比打分。自 8 月 4 日开始评分以来,由单一审核智能体构建的官方 AI 共识在 90 份财报中赢了 60 份,最近 20 份中赢了 17 份,典型误差 2.5%,优于华尔街的 2.9%。该平台现已开放,任何人都可提交自己的智能体参与竞争并登上排行榜。

    引用Ruggero Gargiulo@ruggerogargiulo

    I built OpenStocks because I wanted to answer a simple question: can AI agents forecast companies' earnings better than Wall Street analysts? Well...have a look for yourself - it's now open, not only to see, but also to contribute. Get your agent to compete and climb the leaderboard. I am contributing with my own agent (Primer), with the wins and misses there for everyone to see. Live. @_openstocks enables this benchmark...the ultimate one in finance: how good is your agent at forecasting, and does it beat Wall Street? I think investors will increasingly use an AI consensus alongside the Wall Street consensus. But it has to earn their trust. Putting the forecasts and track records in public is a start. Earnings season starts this week. Come along and let's make the 1st AI consensus. http://openstocks.com

  3. Mustafa Suleyman65

    Microsoft 宣布加大自研芯片投入,明年起将 Maia 系列扩展至多吉瓦级部署,作为自家产品和服务的主力推理系统。新款 Maia 300 比领先 GPU 系统每瓦 token 高出 40%,Maia 200 已在美国、欧洲和澳大利亚部署,在 Teams 和 Copilot 场景中每瓦 token 提升最高 1.7x。

    引用Satya Nadella@satyanadella

    今天,我们宣布迄今为止在自研芯片上最大的一笔押注。 从下一个自然年开始,我们将把 Maia 系列扩展到多吉瓦级部署规模,使其成为我们自有产品和服务的首要推理系统。 同时,我们推出 Maia 300,与领先的基于 GPU 的系统相比,每瓦可多提供 40% 的 token。 我们已在美国、欧洲和澳大利亚部署 Maia 200,在 Teams 和 Copilot 的各项体验中,每瓦可多提供高达 1.7 倍的 token。 我们的目标是在我们已经看到的全栈效率提升基础上继续发展,同时持续将整个生态系统中的最新创新引入我们的集群。

    同一件事,精选收录的是《微软发布自研芯片 Maia 300 并将大规模扩展 Maia 推理部署》

  4. Josh Woodward59

    Google Labs 主管 Josh Woodward 转发 Lenny Rachitsky 对他的访谈要点,共十条心得。要点包括好点子多来自小团队痴迷的洞察而非头脑风暴、最强的早期 PMF 信号是用户看到原型时眼睛发亮、实验室需要结构独立和明确使命、Google Labs 同期并行约 20 到 30 个实验并以季节化节奏平衡冲刺与探索。

    引用Lenny Rachitsky@lennysan

    My biggest takeaways from @JoshWoodward (Head of @Google Labs, the Gemini App, and Google AI Studio) 1. The best ideas almost never come from a design sprint or brainstorm. At Google Labs, the ideas that became NotebookLM, Google Flow, Google Beam, and AI Studio all started with small groups of people who were obsessed with an insight and couldn’t stop themselves from building. These ideas surfaced in the shower, over a weekend, in a hallway. The implication for teams everywhere is that the environment matters more than the process. “You cannot microwave a good idea.” 2. Fall in love with the problem, not the product. Most ideas require three, four, or five significant pivots before they either find traction or get shut down. Teams that get hooked on a specific solution will struggle to make those pivots. Teams that are attached to the problem—the underlying pain point or the user behavior they are trying to shift—can keep adjusting until they get it right. 3. When looking for early PMF, data and retention are important, but the strongest signal of PMF is in people’s eyes. Do they light up? Do they lean in? When you show someone a prototype and they’re genuinely engaged, you feel it. When NotebookLM’s first AI podcast demo was played in a hallway, the reaction was immediate and unmistakable. 4. Keep a list of what is “almost possible,” and move fast when something crosses over. Google Labs keeps a live list of experiences that are almost possible. When something crosses the threshold, Josh describes it as “a phase shift,” like solid to gas, and the team moves immediately. Maintain a running list of things that are almost ready, and have a team positioned to sprint when one of them arrives. 5. Every company needs to think like a labs team now. The underlying technology is changing so fast that what’s possible is shifting from week to week. Which means that every company needs to be spending time playing with the latest models, running far-out experiments, and being first to discover what they unlock before the competition does—and then bringing those discoveries to the rest of the org. 6. When something is not working, the team almost always knows before the leader does. Josh’s instinct as a leader is not to be the one who decides to shut down a project. He watches instead for the passion running out, for the sense that the team has tried everything and nothing is working. His goal is to create an environment where people feel safe enough to say, “I don’t think this is working.” 7. Someone’s “unlearning rate” is one of the most valuable skills right now. Everyone talks about growth mindset and learning speed. Josh is watching for something different: How quickly can someone take an insight, validate or invalidate it through testing, and then let it go? The ability to walk away from a prior belief or approach when the evidence says you should is rare and becoming more valuable. 8. Roles are not blurring into one universal “builder” role. There is a tendency in the current moment to talk as though everyone is becoming a generalist builder. Josh thinks this would be a bad idea. The best people on his teams still have a primary specialty—a major—and also a “minor” they’ve developed. The advice he gives to early-career PMs who are excited about vibe coding and prototyping is clear: build adjacent skills in service of becoming an exceptional PM, not as a replacement for it. 9. A well-designed lab needs isolation, a clear mission, and the ability to create “good trouble.” Three things matter when setting up an internal labs team. First, it needs structural independence, reporting far enough from existing business units that weird ideas can survive long enough to prove themselves. Second, the lab’s mandate has to be explicit: are you graduating ideas to existing products, or inventing new categories? Clarity on that question changes almost every decision. Third, the lab should be a place to challenge how the company itself works, not just what it builds. At Google Labs, that included piloting new job ladders and builder roles before rolling them out more broadly. 10. Google Labs manages the marathon-sprint tension through seasons. At any given time, roughly 20 to 30 experiments are running in parallel, but individual teams experience a defined rhythm: sprints, post-launch recovery, and open exploration periods. After Google I/O each year, many labs teams enter a mode that looks unproductive from the outside: no shipping, just hacking, building, and discovering. Josh treats this as the seedbed for the next season.

  5. Rohan Paul73

    Satya Nadella 宣布微软从下一个日历年起将 Maia 芯片家族扩展到多吉瓦部署,使其成为自家产品和服务的主要推理系统,并推出 Maia 300,官方称其每瓦 token 产出比主流 GPU 系统高 40%。

    引用Satya Nadella@satyanadella

    今天,我们宣布迄今为止在自研芯片上最大的一笔押注。 从下一个自然年开始,我们将把 Maia 系列扩展到多吉瓦级部署规模,使其成为我们自有产品和服务的首要推理系统。 同时,我们推出 Maia 300,与领先的基于 GPU 的系统相比,每瓦可多提供 40% 的 token。 我们已在美国、欧洲和澳大利亚部署 Maia 200,在 Teams 和 Copilot 的各项体验中,每瓦可多提供高达 1.7 倍的 token。 我们的目标是在我们已经看到的全栈效率提升基础上继续发展,同时持续将整个生态系统中的最新创新引入我们的集群。

  6. Rohan Paul59

    前 Google CEO Eric Schmidt 称 AI 的真正限制不是能源而是现金,按每吉瓦约 500 亿美元计算,10 吉瓦就是 5000 亿美元,能承担万亿级资本投入的公司和国家极少。

    引用Rohan Paul@rohanpaul_ai

    Broadcom CEO Hock Tan says capital, not chips, memory or power, may become AI’s biggest constraint. inancing is harder to fix, because data centers and chips get paid for years before they earn anything, and higher bond yields raise that cost. Intel CEO Lip-Bu Tan named the same pressure, calling “capital and the cost of capital” the front-line challenge and saying people will eventually want to see ROI. Neither sees demand cooling soon, and Hock Tan said compute demand outstrips supply and could stay that way through 2029, possibly into 2030.

  7. howie.serious56

    howie.serious 批评被多名 AI 博主推荐的 Mac 端离线 AI 笔记应用 AI Edge Foresight 不支持中文,并质疑这类推荐。被引用的介绍称该应用免费、离线,在苹果芯片 Mac 本机运行 EmbeddingGemma 2 做语义检索和 Gemma 4 生成回答,作者借此提出推荐应用应自己下载试用后再推荐,因为推荐是用人格背书。

    引用AYi@AYi_AInotes

    卧槽这谷歌波是真掀桌了, 他们刚出了个 Mac 端的 AI 笔记应用,免费,没有任何订阅。 叫做AI Edge Foresight,录音,转写,整理,提问,全在 Mac 本机离线跑,一分钱不收。 开会它帮你录音转写,自动整理成笔记,会后还能直接对着你所有旧记录提问。 最狠的是全程在本机跑,断网照用,录音和笔记全留在你电脑里,不上传云端。 它本地跑了两个谷歌模型,EmbeddingGemma 2 专门翻你所有记录做语义检索, Gemma 4 负责生成回答,检索加生成一条龙,全在苹果芯片上跑完,不联网。 等于 Granola 那种按月付费、录音还得传上云的活儿,谷歌免费,离线,在你自己机器上给办了。 现在还是 labs 实验版,只认苹果芯片 Mac,Intel 用不了,也不在 App Store,下载地址放评论区。

  8. Dash48

    RO3 的正式服要明年 5 月,私服则已经上了 1 个月了。而且还开始在做各种内容开发了,AI 时代,这类私服的开发效率能起飞啊,人越少,越少内耗,效率越高…

    引用术士木星@JupiterTheWL

    四天前我说独立游戏因为反编译就要完蛋了,当时没几个人理,现在全网都在聊 AI 反编译了 说说我的看法。3A 有品牌、有法务、有高知名度,反编译3A游戏并试图以此牟利是相当吃力不讨好的行为。独立游戏不一样,Unity Mono 和 Godot 打出来的包、H5 小游戏,基本等于连源码一起发出去了,对国内的黑灰产极为友好 黑灰产逆向铺量的链路也很清楚:下载新品节Demo或游戏正式版并逆向,改个名,甚至皮都不换就上架抖音小游戏套利。《账单必须支付》《深海刮刮乐》等就是这种情况 类似这种情况以后只会更多。举报给抖音能确保下架,但人家可能已经赚完一波,换个号又上来了,然后就是重复这个流程 独立开发者现在能做的: 正式版别再用 Mono 打包,换成 IL2CPP 再加代码裁剪 Godot 项目把 PCK 加密打开 H5 和网页游戏把关键逻辑和数值放到服务端 资源里加水印,每个版本留指纹 留好开发记录和版本存档 但说实话,这些只能抬高成本,做不到完全避免。AI 读汇编只会越来越强,它们的意义是增加逆向成本,减少你被逆向的可能性,同时在你的游戏被抄了以后更方便地证明你是原作者 但是在我看来,真正治本的方法,是构建新的强有力的护城河。当前的独立游戏护城河正在从代码、游戏设计等转到别的地方:个人IP、品牌、社区 毕竟就算你把沉星之序破解了,Jonathan Blow也不会因此饿死,依旧有大量的人会为他的游戏买单 但是如果没有可以依附的个人ip和品牌,获客能力不够强的话,单靠独立游戏产品本身是非常薄弱的

  9. MeshyAI70

    一篇教程介绍用 Claude Opus 5.5 配合 Claude Code、Blender、Unreal Engine 5 和 Meshy 构建游戏的方法。核心思路是给每个工具分配单一职责:通过 MCP 连接 Blender 和 Meshy,由 Meshy 生成道具和角色、Blender 清理和放置、Unreal 负责光照物理和游戏本身、Opus 在一个对话里调度三者。流程为先让 Opus 头脑风暴 5 个游戏点子再展开,告知 GPU 以便压满画面性能,首个完整构建约花 4 小时和约 19% 的每周 Max plan 用量,之后因素材复用会快很多。

    引用rewind@rewind02

    以下是如何用 Claude Opus 5.5 + Blender + Unreal Engine + Meshy 构建这样一款游戏…… 诀窍是给每个工具只分配一项任务,但有一种聪明的设置方式: - 第 1 步:安装 Claude Code、Unreal Engine 5 和 Blender 5.1+,除了 Claude 订阅外全部免费 - 第 2 步:通过 Blender 的 MCP 插件连接 Blender,并通过 Meshy MCP 配合 API key 连接 Meshy - 第 3 步:先用 Opus 头脑风暴 5 个游戏创意,选一个,让它在开始构建任何东西之前先扩展这个创意 - 第 4 步:告诉它你的 GPU,这样它就能把画质推到你的机器能运行的极限 - 第 5 步:Meshy 生成道具和角色,Opus 将它们导入 Blender 并进行清理 - 第 6 步:Opus 把所有内容带入 Unreal:关卡、光照、HUD、小地图 - 第 7 步:试玩,然后每次提示添加一个功能:战斗、敌人、任务 谁负责什么: > Meshy:3D 模型 > Blender:清理、摆放、材质 > Unreal:光照、物理、实际的游戏 > Opus:在一个聊天中运行这三者 而真正的成本…… 一次完整首次构建大约花了 4 小时,以及每周 Max 订阅约 19% 的额度 把第一关做好,之后的关卡会快得多,因为资源已经存在了

    推荐理由:原文给出七步工具分工流程和实际耗时与费用,读者可以直接照搬搭建游戏的工作流。

  10. 数字生命卡兹克67

    数字生命卡兹克撰文分析AI驱动逆向工程热潮:开发者Brandon Thomas因不满Adobe订阅规则,用Claude Opus 5.5以Rust逆向重写了Photoshop、Illustrator等7款软件的开源替代品PhotoCraft、VectorCraft等,不到10天单PS项目获4.6万Star。

    推荐理由:文章以ArtCraft开源Adobe逆向项目为切口,分析AI如何大幅降低逆向工程成本,并追问原创软件在复制时代的护城河问题。