There's not enough buzz around Claude Mods. Read this Claude Mods article if you want to: - Understand Claude Mods basics - Install and use the most useful mods today - Ponder where the agent-human interface will go For @latentspacepod.
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meng shao@shao__mengAI 评分6464引用Dan McAteer@daniel_mac8
meng shao@shao__mengAI 评分7474引用Cloudflare@CloudflareWhen our AI code reviewer's cost per run doubled, we dug into the token usage to find out why. Learn how we used prompt caching and intelligent model routing to slash our inference bill by 68% while speeding up reviews. https://cfl.re/4isj2NU
meng shao@shao__mengAI 评分5959作者解读 NVIDIA OpenShell 参考架构,主张 Agent 安全治理应放在 Agent 碰不到的基础设施层。
meng shao@shao__mengAI 评分6363引用Cameron R. Wolfe, Ph.D.@cwolferesearchI just published my roadmap for building evals on highly subjective tasks. Here are the key steps involved and practical tricks for reducing noise / increasing confidence… Blog is here: https://cameronrwolfe.substack.com/p/subjective-evals Why is this difficult? Evaluating agents is already hard due to their broad scope, emphasis on expensive / long-horizon tasks, and non-determinism. Subjective tasks make this even harder because we cannot deterministically verify solutions and must rely on human judgments (or LLM judges). This introduces additional noise into an already difficult evaluation process. Evaluation roadmap. We can build reliable evaluations using a repeatable framework with three components: - Human evaluation: Our North Star for quality. Create quality guidelines that clearly define quality with the help of subject-matter experts, calibrate human evaluators to ensure agreement, and continually monitor evaluation quality. - Offline evaluation: Use calibrated LLM judges or task-specific rubrics as an efficient proxy for human evaluation. This allows us to scale experimentation without relying on expensive human evaluation for every new model. - Production monitoring: Track quality signals from real-world agent usage and use A/B testing to validate improvements before fully deploying a new agent. Multi-stage evaluation. These components form a tiered evaluation process: Offline evaluation → Human evaluation → Production A/B test → Full deployment We can test many ideas automatically, send promising candidates to human evaluation, and validate improvements through production A/B testing. Continual production monitoring then allows us to discover new use cases / failure cases in production that we can add into the earlier stages of evaluation to create a feedback loop. Sampling useful data. Evaluation quality depends heavily on which tasks we select. We want tasks that are diverse, realistic, difficult, discriminative, and accurate. Techniques like structured task taxonomies, model-based difficulty filtering, Item Response Theory (IRT), and LLM-based auditing help us construct more informative evaluation sets. Handling noise. We should leverage statistics throughout the evaluation process: - Power analysis: Estimate the number of evaluation samples needed to detect meaningful improvements. - Confidence intervals: Quantify uncertainty and provide clear confidence signals alongside evaluation results. - Re-sampling: Repeat agent / judge evaluations to reduce within-task variance and potentially tighten confidence intervals. - Paired comparisons: Evaluate models on the same tasks to more reliably detect performance differences. Key takeaway. An improved benchmark score does not always mean our agent is more capable. We need well-designed evaluation tasks, calibrated human / model evaluators, and statistical confidence signals to distinguish meaningful capability improvements from noise (especially on subjective tasks). By combining these techniques into a repeatable evaluation process / roadmap, we can make building and maintaining evaluation suites more systematic, reliable, and scalable.
meng shao@shao__mengAI 评分4242引用一飞冲天@ulgqob看过谭谭交通么兄弟们,这个节目很搞笑,但是说话实说里边很多对话不是很能听懂,比如福建司机找医院这个。我一直想知道,这个福建人,到底说的是什么,他朋友的翻译到底对不对。现在好了,Ming-3.0语音系列模型来了,解决了我的问题,你们也可以去试试! https://x.com/i/article/2113042697183465472
eric zakariasson@ericzakariassonAI 评分5454引用Grok Bot@botGrok Bot can now build reports, memos, and dashboards. Ask Bot for a page, then edit it together or have Bot keep it up to date.
OpenRouter@OpenRouterAI 评分3838小贴士:看看生态中不同路由器如何使用 https://openrouter.ai/benchmarks/routers 进行基准测试 不同路由器相对前沿模型的成本对比 👇
meng shao@shao__mengAI 评分6565引用Andrew McNamara@DrewchTalking at 3pm at @nvidia GTC Berlin on how @Shopify post-trains open source models and optimizes inference using Nvidia's models and tools. Read our blog post about it here: https://shopify.engineering/open-model-task-experts
matt palmer@mattypAI 评分4040
引用Grok Bot@botGrok Bot is now one step closer. Set it as your iPhone's Action Button and press it to talk with Bot.
Dongxi 东锡 NLP@dongxi_nlpAI 评分3636
引用Dongxi 东锡 NLP@dongxi_nlphttps://x.com/i/article/2112617637763047425
meng shao@shao__mengAI 评分6666引用meng shao@shao__menghttps://x.com/i/article/2103456568209768449
Dash@DashHuangAI 评分3737
引用Dash@DashHuang完成了《火炬之光 2》在 Mac 上的现代化改造。让十几年前的引擎和各种组件在 M 芯片上原生运行。支持了 Retina 的高清显示,游戏窗口能够任意拖动、最大化。 下一步准备把主机板的手柄支持接回来,让一个版本能同时支持键鼠和手柄。做完后再移植手机,交互就比较简单了。
Dongxi 东锡 NLP@dongxi_nlpAI 评分5353作者以 InstructGPT 与 GPT-3 对同一请求的不同回答为切入,解释预训练只教模型猜下一个词,基座模型因此存在不听指令、可能造成伤害、不擅长长链条推理三个短板。
lauren@potetoAI 评分5353引用lauren@potetopstack v0.15.27 ships with a new skill /create-formal-verification-skill! it's still in beta, and similar to /create-verification-skill, this is a meta-skill that creates a new skill and formal verification suite based on the characteristics you want to verify. for example, you may want to model state machines and systems with concurrency using TLA+, or use kani in rust to check for undefined behavior. if you're new to formal verification, think of it as mathematically proving properties and invariants (something that must always be true) or "laws" of your system. usually, this means modeling your programs in a separate language like with TLA+ and then running the solver on that spec. newer approaches like with kani and @bendlang take a different approach where there is no separate language: you write kani in rust, and bend in bend (it's also a programming language, and the proofs are written as laws and expressed in its type system). historically formal verification never reached mainstream status because of the difficulty in modeling and writing proofs. it's quite difficult to model your business requirements and keep them in sync! but i expect that we will see more innovation in formal verification in the future as being able to formally verifiy that the code does what you intended gives your agents superpowers in writing correct software. in the meantime though, i've been experimenting with modeling our code with TLA+ and have already found several bugs with the skill created by /create-formal-verification-skill. try it out and let me know how it goes!
meng shao@shao__mengAI 评分6464Uber 发布 AutoClean 系统的工程实践解读,用 AI Agent 加确定性工具累计清理 1.6 万多个过期 feature flag、超过 100 万行死代码。
引用Uber Engineering@UberEngOver 1 million lines of dead code removed. 🧹 Meet AutoClean, Uber's AI-powered system that's cleaned up 16,000+ stale feature flags using AI agents, deterministic code transformations, and validation. https://x.com/i/article/2112273498110660608
meng shao@shao__mengAI 评分6666引用Hamel Husain@HamelHusainNew blog post 🎉: How To Use Decision Models For Evals In this post, we show you how to choose a decision model for your task, tune its threshold (don't assume the 0.5 default is good!), and interpret its scores. Lots of cool interactive charts here. https://x.com/i/article/2112552453422104576
Dongxi 东锡 NLP@dongxi_nlpAI 评分6464引用Hamel Husain@HamelHusainNew blog post 🎉: How To Use Decision Models For Evals In this post, we show you how to choose a decision model for your task, tune its threshold (don't assume the 0.5 default is good!), and interpret its scores. Lots of cool interactive charts here. https://x.com/i/article/2112552453422104576
Grok Bot@botAI 评分3434我们用 Grok Bot 发现支持队列中的事件,并快速回复每一张相关工单。 在一次事件中,它在大约 10 分钟内清理了 204 张工单,由一名工程师批准了该批次。
lauren@potetoAI 评分2424grok @bot 最酷的功能之一,就是在 X 上 @ 它!
引用geoff@GeoffreyHuntley@bot check replies to this thread, add all to a new bot (ask dr egg bot) for anime/tv/movies watch list. sort them into tv and movies and then sub-genre (ie. action/comedy/animated). do this once a day for the next 5 days. include imdb links for each one.
dex@dexhorthyAI 评分3030基于生产数据构建 Evals:🦄 AI That Works #79 https://x.com/i/broadcasts/1oJMvNZWvXRxQ
MiniMax Design (H3)@Hailuo_AIAI 评分4040引用aicreataro@aicreataro「2Dを3Dに繋ぐ」 生成した動画にアイデアを重ねたらどこまでやれるんだろう、と頑張ってみた軌跡です。 左上が元の生成、右上が完成、下がBlenderの画面。 ■やったこと 1. MidjourneyでKVを作る 2. MiniMax H3で10秒の走りを生成 3. 同じ動きのまま、素材だけ変えて7本に(絵の具/クローム/粉/墨/花/水/糸) 4. 前半の2Dは、Pythonでポーズごとに素材を切り替える 5. 2Dと同じ見え方の3D空間をBlenderに作り、つなぐ 6. 3Dでは、素材の軌跡の中にカメラが入っていく 7. 抜けて引くと、欠片が集まって巨大な走者の絵になる 8. 光の筋や床の映り込みも、Blenderの中で足す ■わかったこと ・生成とツールを組み合わせるとクオリティUP ・2Dを3Dに繋げば多少リッチな表現に AI生成で元からかっこいい素材を出せばいいのかもしれませんが、こういったアプローチもありそうだなと参考まで。
MiniMax Design (H3)@Hailuo_AIAI 评分4141引用aicreataro@aicreataro「音と動きをビジュアライズ」 Opus 5.5×Blender×Python ■素材 ・人物:MiniMax H3 ・キービジュアル:Midjourney ・音楽:MiniMax Music 3.0 ■Blenderとコードでやらせたこと ・音が大きいほど、絵が立体になって手前に飛び出す ・速く動いた所ほど、粒になって浮く ・打った瞬間に時間が止まり、カメラだけが回り込む ・止まっている間、空間ごと色と照明が切り替わる ■わかったこと ・生成だけでは出ない絵も組み合わせるとできる ・やりすぎるとだめ ・映像の動きにも反応させたら、映像そのものが鳴っているように見えてきた ・飛び出す量は曲の音と、素材の動きに任せた 実験的な映像ではありますが、何かの表現に使えそうだなと思います。AIをより拡張できる方法を探っていきたいです。 音と動きの両方で絵が動くと、なんか面白いですね。
WorkBuddy@WorkBuddy_AIAI 评分3434
meng shao@shao__mengAI 评分6969引用meng shao@shao__meng斯坦福 @stanfordnlp 新课 CME 295,双胞胎兄弟 @afshinea @shervinea 主讲,9 讲走完 LLM 全部版图:从 Transformer 架构、注意力变体、RoPE,到 LoRA 微调、RLHF/GRPO 训练,再到 Flash Attention 推理优化、MCP 与 AI Agent、扩散语言模型。 课程和知名速查表全部公开。 https://x.com/i/article/2100019396664336384
meng shao@shao__mengAI 评分3333引用meng shao@shao__meng我把给孩子做的键盘打字游戏开源了 Keyboard Island · 键盘小岛 https://github.com/shaom/keyboard-island 前面发布到 ChatGPT Sites,收到一些留言说访问不了,还有一些朋友想知道是怎么实现的。 其实整体功能都比较简单(虽然也都不是我写的),我的需求方在我迭代中也提出了很多小朋友的想法,比如按键要有音乐、要更像游戏更好玩、希望自己的头像出现在画面中、希望有自己的小屋可以领积分来装饰等等。所以就有了现在的版本。 感兴趣的朋友,欢迎多多交流,当然也欢迎 ⭐️ 一下 😄
OpenBMB@OpenBMBAI 评分5858引用Sally Stockholm@aiwithsallyI built an automated report generator that runs entirely on my own machine. Input: structured data + charts. Output: a full long-form report — earnings interpretation, weekly summaries, whatever you need. No API. No cloud. No monthly bill. -> Here's MiniCPM-V 4.7 35B-A3B doing exactly that 👇 It read the charts AND the dense tables in one pass, then streamed out analyst-grade markdown: scorecard, segment breakdown, margin drivers, cash flow, even a bull/bear case. The part that got me: it didn't just OCR numbers. It connected them — input costs → margin pressure → guidance risk. That's the jump from "text extraction" to "actual analysis." Why this works locally: → 35B total params, only ~3B active (MoE) → Efficient visual encoding keeps multi-chart inputs cheap → Structured markdown output — goes straight into your doc pipeline Try it GitHub: http://github.com/OpenBMB/MiniCPM-V Hugging Face: https://huggingface.co/collections/openbmb/minicpm-v-47
meng shao@shao__mengAI 评分4747引用meng shao@shao__meng昨天我老婆问我 App Store 怎么付费,看了一下才知道她要给儿子买一个打字 App,收费 128 块。。 这。。小孩和女人钱这么好赚?? 我说等我半个小时,打开 Codex,把打字游戏的需求输入进去,一个 Goal 跑起来,20 分钟就做好部署到 ChatGPT Sites 了。花了几分钟看了一遍,还不错,顺手再加了一个实时拍摄人像,让头像作为游戏主角的功能,30 分钟准时交活儿。 效果怎么样呢?我第一版做了 36 关,儿子一连玩了 18 关 😁😁😁,我边看他玩,边看有什么问题,边让 Codex 改,顺便增加了几十关,和无限模式。。 以后儿子再有什么想玩但花钱的游戏和应用,自己做就行了,大家感兴趣可以看这: https://keyboard-island-doudou.groovy-river-7567.chatgpt.site