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7月17日周五
  1. 公众号:通义实验室74

    首届“小有可为”大赛乡村教育一等奖作品“智绘科普”技术拆解

    首届“小有可为”大赛乡村教育赛道一等奖作品“智绘科普”采用 Qwen3.5-397B-A17B 大语言模型与 Manim 动画引擎,通过多Agent分阶段协作与自动修复机制,将知识主题转化为可控、可编辑的教学动画。系统包含规划、草稿、实现、审查、合成五个阶段,渲染失败时可自动提取日志并修复,该工程范式可迁移至其他赛道。

    推荐理由:这是官方出品的实战教程,拆解了一套多Agent协作+门控+自修复的工程流水线,技术思路通用,做AI应用的可以直接抄作业。

  2. 公众号:通义实验室72

    小有可为实战教程:拆解乡村教育一等奖作品“智绘科普”的多Agent协作与门控工程

    首届“点亮乡村课堂”赛道一等奖作品“智绘科普”采用Qwen3.5-397B-A17B大语言模型与Manim开源数学动画引擎,构建多Agent分阶段协作流水线。系统通过规划、草稿、实现、审查、合成五个Agent,配合时序门控、几何审计、视觉审查三道质量门及自动修复回路,实现可控可编辑的教学动画生成。项目底层“多Agent协作+门控+自我修复”范式可迁移至养老陪伴、孤独症干预等场景。

    推荐理由:拆解了一套多Agent协作、阶段门控加自动修复的工程范式,为在数学教学等严谨场景驯服大模型输出提供了可复用的流水线思路。

  3. Elon Musk46

    Elon Musk 发推“Try Grok”并引用第三方测试,对比 Grok 4.5、Kimi K3、GPT 5.6 Sol 和 Fable 5 在 Three.js 代码生成上的表现。

    引用thehype.@thehypedotnews

    kimi k3 vs gpt 5.6 sol vs fable 5 vs grok 4.5 @Kimi_Moonshot just dropped kimi k3 – a 2.8t param native multimodal model, the first open 3t-class release. key facts: • 1m token context. stable latentmoe activating 16 of 896 experts, built on kimi delta attention (kda) and attention residuals • quantization-aware training from the sft stage onward – mxfp4 weights, mxfp8 activations. moonshot claims ~2.5x scaling efficiency over k2 • max thinking effort by default. low- and high-effort modes are "coming in updates" – there is no way to turn the thinking down today, and you feel it in every run • pricing: $0.30/mtok cache-hit input, $3.00/mtok cache-miss, $15.00/mtok output. claims >90% cache hit rate on coding workloads • benchmarks: swe marathon 42.0 (1st – fable 5: 35.0, sol: 39.0, opus 4.8: 40.0), terminal bench 2.1 88.3, browsecomp 91.2 (1st), program bench 77.8 (1st), gpqa-diamond 93.5. loses frontierswe 81.2 vs fable's 86.6, and deepswe 67.5 vs sol's 73.0 our test – 3 prompts, single-file html, @threejs, fully procedural, no assets: 1. photorealistic european roulette wheel – 37 pockets in the real sequence, mahogany clearcoat bowl, chrome turret, diamond deflectors, flick-to-spin, ball that spirals inward and settles on a mathematically real number 2. las vegas slot machine – 3 reels behind transmissive glass, drag the chrome lever to play, mechanical odometer counters modelled in 3d, coin physics on win 3. full pinball table – 6.5° tilted playfield, flipper impulse physics, spline ramps, drop targets, 6 bumpers, mechanical score reels in the backbox we ran the test on @aimlapi platform results: - cost #1 grok 4.5 – $0.30 #2 kimi k3 – $0.71 #3 gpt 5.6 sol – $2.05 #4 fable 5 – $7.69 - tokens #1 grok 4.5 – 34,241 #2 gpt 5.6 sol – 51,748 #3 fable 5 – 144,126 #4 kimi k3 – 157,999 - lines of code #1 gpt 5.6 sol – 3,054 #2 grok 4.5 – 3,047 #3 kimi k3 – 2,255 #4 fable 5 – 1,950 - generation time #1 grok 4.5 – 5.1 min #2 gpt 5.6 sol – 22.0 min #3 fable 5 – 31.5 min #4 kimi k3 – 75.6 min observations: • kimi k3 is cheap and it is slow. 75.6 minutes across three prompts against grok's 5.1. it is 2.4x grok's price and 15x grok's wall clock. the roulette took 15 min, the slot 18, the pinball 42 • it failed 2 of 3. only the roulette works. the slot machine has reel cutouts on both faces of the cabinet and the symbols face backwards – you can only read your spin by walking around to the rear of the machine. the pinball table stands vertically on its edge with the legs floating detached beside it. • 81% of kimi's output tokens are reasoning, not code. grok: 22%. you are not paying for a bigger answer, you are paying for a longer argument with itself • price per 100 shipped lines – grok $0.010, kimi $0.031, sol $0.067, fable $0.394. a 39x spread for the same three files kimi k3's code quality: upsides: • the roulette is genuinely good – procedural wood grain with real specular breakup, correct european sequence (0-32-15-19-4...), chrome turret, diamond deflectors, clean console • the pinball artwork is the best in the test – a synthwave "nova strike / deep space" field with six individually coloured neon bumper rings, a retro sun on a grid horizon, a nova burst, and a scoring legend printed on the apron. no other model printed the rules on the machine. it is a beautiful texture on a broken object • physics reasoning is real – it derived a 480hz substep for the collider, worked out ball settle conditions and termination guarantees, and checked every ramp exit vector by hand before writing any of it • it is the only model that saw the importmap trap coming. sol shipped a blank white page twice because three.js addons import the bare specifier 'three' and die without an import map downsides: • it dodged that trap on the slot by loading three.js r128 through classic script tags – a 2021 build with no working transmission. its slot glass rendered fully opaque and buried all three reels behind a white pane. the code asks for transmission: 0.93, ior: 1.5 – correct, and silently ignored by a renderer that predates the feature • after 42 minutes and 212k characters of reasoning, the pinball cabinet is not assembled. the table stands vertically on its edge like a wardrobe – the prompt asked for 6.5° from horizontal, it delivered 90°. the legs float detached in the void beside it. head-on it photographs beautifully; orbit ten degrees and it is a painted slab with four chrome rods hovering nearby • the playfield z-fights with the glass – hard black banding across the whole field as soon as you pull the camera back a note on the pinball, in fairness to kimi: nobody passed it. every model shipped broken ball physics and controls you cannot trust. it is the hardest prompt we have run and the whole field failed it, each in its own way kimi k3 reasons better than anything else here and it shows exactly where reasoning pays – physics constants, sequences, edge cases, traps the others walked into follow @thehypedotnews for 24/7 ai news, analysis and breakdowns

  4. Greg Brockman27

    ChatGPT Work 非常适合处理个人生活中的任务: [引用 @ajambrosino]:ChatGPT Work 中的“Work”描述的是智能体为你做的事情——你可以用它做任何你想做的事 我让它读取我所有的个人邮件,创建日历事件,为我和孩子们整理文档等

    引用Andrew Ambrosino@ajambrosino

    the “work” in ChatGPT Work is describing what the agent is doing for you– you can use it for anything you want I have it reading all of my personal emails, making calendar events, organizing docs for myself and the kids, etc

  5. IT之家·人工智能41

    Kimi K3 展示“AI 为 AI 设计芯片”能力:2 天完成构建、优化、验证

    月之暗面在 Kimi K3 技术博客中展示了其模型芯片设计能力。K3 在 48 小时内利用开源 EDA 工具,基于 Nangate 45nm 库自主完成了 nano 模型专用芯片的构建、优化和验证。该芯片集成 146 万个标准单元、0.277MB SRAM 及 INT4 MAC 阵列,面积 4 mm²,在 100 MHz 下仿真解码吞吐量超 8700 Token/s。

  6. Orange AI45

    K3 写作能力超过 Fable5

    引用Louis-François Bouchard 🎥🤖@Whats_AI

    Big news from our internal writing benchmark (early results): Kimi K3 by @Kimi_Moonshot is now #1 for writing in our editorial voice, at 2840 Elo, surpassing Claude Fable 5. That is a jump from #21 to #1 over its predecessor, Kimi K2.6. And it runs at about $0.25 per script: 5x cheaper than the model it just displaced at the top. First time an open-weights model tops our board. It surprised us too. More in the replies 👇

  7. Rohan Paul39

    Kimi K3 在制作自玩复古游戏任务中,以 18.4K tokens、$0.28 的成本击败 Opus 4.8(21.3K tokens、$0.54),成本减半。Kimi K3 的 Q*bert 和 Battle City 逻辑完整可玩,而 GPT-5.6 虽纹理最佳但游戏逻辑失效。

    引用atomic.chat@atomic_chat_hq

    New Kimi K3 beat Opus 4.8 at making retro games for 2x cheaper! We gave three models the same task: make three old arcade games that play by themselves. Each game is one HTML file with a bot that plays it Prompts: – Road Fighter – Battle City – Q*bert Outputs: Kimi K3: 18.4K tokens, $0.28 GPT-5.6: 18.1K tokens, $0.28 Opus 4.8: 21.3K tokens, $0.54 Kimi K3 made the best games. Its Q*bert is the best of all three. The player jumps on the cubes, paints them and runs from the purple snake. Its Battle City looks just like the real game and plays right. The tanks move, aim, shoot and break the walls. GPT-5.6 could not handle the cars. Its Battle City broke too. The tank died on its own and the base got hit. But GPT had the nicest textures of the three

  8. Google AI:DEV 作者专属38

    什么是“智能体 harness”?Simon Willison 定义:LLM 加工具、循环运行达成目标

    Simon Willison 将 AI 智能体定义为“一个拥有工具、在循环中运行以达成目标的 LLM”。harness 指的是 LLM 之外的一切——决定智能体是否继续运行或结束的“隐形管道”,而非用户看到的界面。更换界面可以不触及底层 harness,部分智能体甚至不需要 UI。

  9. Claude:Blog65

    Anthropic 用 Claude Code 大规模迁移代码:Bun 百万行 Zig 转 Rust,两周完成

    Anthropic 工程师用 Claude Code 在两周内将 Bun 的百万行 Zig 代码迁移至 Rust,100% 现有测试通过,合并后出现 19 个回归问题已全部修复。另一工程师用周末将 Python 代码库迁移至 16.5 万行 TypeScript。迁移消耗约 16.5 万美元 API 成本,但编译时间从八分钟降至两秒,二进制启动快 6 倍。

    推荐理由:Anthropic 用自家 Claude Code 把百万行 Zig 代码迁到 Rust,两周搞定,这不仅是案例展示,更是开发者如何用 AI 重构代码库的实操指南,尤其适合那些被遗留代码拖累的团队。

  10. Ethan Mollick44

    Ethan Mollick 用 Kimi K3 运行着色器测试,提示词为“生成一座部分淹没在暴风雨海洋中的新哥特式塔楼无限城”,并追加“让它更好”。Kimi K3 表现优秀,虽未达到 Sol Max 或 Fable 的水平,但作为开源权重模型表现出色。

    引用Ethan Mollick@emollick

    Fable: "create a visually interesting shader that can run in twigl-dot-app make it like an infinite city of neo-gothic towers partially drowned in a stormy ocean with large waves." "Make it better" All of this is procedurally generated.

7月16日周四
  1. Google Developers Blog56

    Google 提出模块化提示词转译方案,构建可扩展 AI 智能体

    Google 提出将系统提示词模块化为可复用的“技能文件”,通过转译器进行静态验证并在构建时捕获缺失依赖,从而解决单体提示词导致的扩展瓶颈与运行时错误。该方法将提示词生成集成到 CI/CD 流水线中,防止代码漂移,并允许智能体通过标准 pull request 自主更新逻辑。

  2. Google AI:DEV 作者专属72

    DiffusionGemma 开发者指南发布

    Google AI 发布 DiffusionGemma 开发者指南,该实验性模型基于 Gemma 4 架构,采用计算受限并行生成,在单张 NVIDIA H100 上实现 1000+ tokens/秒的生成速度。模型为 26B 参数的 MoE 架构,推理时仅激活 3.8B 参数,可在 18 GB VRAM 内量化部署。

    推荐理由:虽然 DiffusionGemma 是实验性的,但把文本生成从内存带宽瓶颈转向计算瓶颈的思路非常新颖,这篇指南给出了可落地的服务方案和微调手法,做推理优化的值得跟进。

  3. MarkTechPost72

    Patter SDK 教程:构建餐厅预订电话智能体,支持动态变量、护栏、延迟仪表盘与评估检查

    Patter SDK 发布教程,演示如何构建一个餐厅预订场景的语音智能体工作流。该流程支持动态调用变量、注册可调用工具、应用输出护栏(如PII脱敏、脏话过滤、话题范围限制),并可在无需实时电话凭证的情况下运行脚本化通话模拟。教程还涵盖延迟与成本指标追踪、回归式评估检查,以及将智能体逻辑、工具调用、安全检查和通话模拟整合为单一结构化管线。

    推荐理由:这个教程把 Patter SDK 的语音代理从模拟到部署跑了一遍,代码能直接抄,想上手电话 AI 的开发者可以当样板,不过工具本身还比较新,生态有待验证。

  4. jason23

    开发者Jason Liu利用DoorDash新推出的CLI工具`dd-cli`,设置自动化脚本:每晚8点半免费福利到账时,自动轮换团队账号下单韩式烤肉,最大化利用深夜餐补。DoorDash CLI目前面向美加macOS开发者开放有限beta测试,支持AI智能体直接搜索店铺、比价、下单。

    引用Andy Fang@andyfang

    Today we're opening up the DoorDash CLI in limited beta. `dd-cli` lets you order DoorDash directly from your agent: search stores, find the best deals, check out, and more. Early access for US/Canadian macOS developers by waitlist. Excited to see what folks build!

  5. IT之家·人工智能56

    OpenAI GPT-5.6 离线 IQ 测试首破 130 天才线,多个版本齐获 136 分

    GPT-5.6 在 Tracking AI 离线 IQ 测试中拿下 136 分,成为首个突破 130 分“天才线”的 LLM,超过 99% 人类。其 SOL、TERRA 及视觉版等多个变体均达到 136 分,领先于 Claude-5 Fable 的 130 分。开发者实测显示,GPT-5.6 能通过单条 prompt 完成粒子流体模拟、RAG 客服工单系统等复杂任务,且成本远低于竞品。

  6. 公众号:千问APP61

    千问APP联合武汉发布举办AI求职实战课,演示简历诊断与办公自动化

    千问APP与武汉发布在武汉举办AI求职实战课,现场演示了用千问进行简历诊断、PPT制作和表格分析。产品经理提出“给全材料、说明目标、定义标准、划定边界、索要可编辑文件”五步法,并展示了将486行杂乱销售数据浓缩为一页结论PPT的“建、理、算、析、呈”方法论。

    推荐理由:千问官方出的这套办公Prompt,从简历诊断到PPT救场再到经营数据清洗,方法论清晰可套用,求职者和日常办公的人可以直接拿来用,比泛泛的教程实在。

  7. 公众号:千问APP64

    千问APP联合武汉发布办AI求职实战课,演示简历诊断、PPT制作与表格分析

    千问APP与武汉发布联合承办AI求职实战课,现场演示AI在简历诊断、商业报告撰写、销售表分析等场景的应用。产品经理金师兴提出“给全材料、说明目标、定义标准、划定边界、索要可编辑文件”五步法,并给出分步骤提示词生成Word简历;另一产品经理透镜演示用千问紧急制作PPT。表格分析环节通过虚构茶饮店案例,展示“建、理、算、析、呈”方法论,将486行杂乱数据浓缩为一页结论清晰的PPT。

    推荐理由:将AI辅助办公拆解为简历诊断、PPT救场和表格分析三步,配套可直接复用的提示词模板,为嵌入日常任务提供了更清晰的操作路径。

  8. Simon Willison 博客72

    xAI 开源 Grok CLI 代码库中发现 Mermaid 转 Unicode 框图工具

    xAI 开源的 Grok CLI 编码智能体代码库中包含一个用 Rust 编写的 Mermaid 图表示例终端渲染器 `xai-grok-markdown/src/mermaid.rs`。开发者通过 Claude Code for web (Fable 5) 将其编译为 WebAssembly,实现在浏览器中运行该工具。

    推荐理由:Simon 从 Grok 源码里扒出终端 Mermaid 渲染器,用 Wasm 带到浏览器,生成 Unicode 图,开发者画流程图的轻量选择。

  9. 公众号:数字生命卡兹克68

    远程操控Agent干活方案:Codex主力 + UU远程兜底

    作者分享了一套远程使用Agent的组合方案:以Codex的远程控制功能作为主力,通过ChatGPT App连接家中24小时开机的Mac Mini,同步所有开发任务、规则和Agent记忆;遇到扫码登录、图形界面操作等Codex难以处理的场景时,用网易UU远程在手机上直接操控电脑完整桌面。UU远程完全免费,支持多设备协同,无需局域网或公网配置。

    推荐理由:卡兹克这套 Codex 加 UU 远程的组合,从工作流上解决了多设备协同的痛点,远程扫码的兜底用法尤其巧妙,适合不想被绑在办公桌前的 Agent 使用者。

  10. Greg Brockman29

    Sol 正在发生一些特别的事情:

    引用invincibleHunter@hunoematic

    GPT-5.6 Sol is the most impressive model ever. Outside of agentic coding, I find its capabilities in mathematics, especially in vision to be insanely good. I tested both Terra and Sol (Max) on visual mathematics and they are far superior to other models. Huge improvements.

  11. Claude:Blog41

    Base44 为何信任 Claude Fable 5 处理最具挑战性的工程任务

    无代码开发平台 Base44 将此前仅限资深工程师处理的系统提示词重构任务交给了 Claude Fable 5。该模型在四小时内独立完成 90%-95% 的重构,并主动发现团队评估中遗漏的缓存命中测试盲点。Base44 产品负责人表示,Claude Fable 5 是首个能像资深工程师一样推理软件构建方式的模型。

7月15日周三
  1. 🚨 AI News | TestingCatalog42

    匿名模型Kivine出现在Chatbot Arena,自称来自月之暗面(Moonshot AI),知识截止于2025年1月,可能是即将发布的Kimi K3。在宇宙模拟提示词对比中,Fable 5完成更快且UX更稳健,而Kimi K3界面更复杂、视觉更吸引人,例如选中行星并设置100倍速时会以第一人称视角旋转。两者表现非常接近。

    引用Chetaslua@chetaslua

    🚨 New Mystery Model - Kivine on @arena claims to be from moonshot labs knowledge cut off Jan 2025 here is the first introduction output from it , will run more tests on it

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