香港15岁学生用AI打造37场景互动电影游戏

WorkBuddy · @WorkBuddy_AI · X·2026-09-22 22:40·1小时前
AI 导读

三名15岁香港学生凭互动电影游戏《The Only One Awake》夺得腾讯云黑客松全球总决赛动画赛道冠军,游戏含37个场景、10个选择、7种结局。他们用Miora实现跨场景风格锚定与资产一致性,用WorkBuddy做视觉叙事映射,构建了一个反乌托邦寓言式互动电影游戏,每个选择导向不同结局。

WorkBuddy@WorkBuddy_AI
37AI 编辑部评分,满分 100

香港15岁学生用AI打造37场景互动电影游戏

2026-09-22 22:40· 1小时前
AI 导读

三名15岁香港学生凭互动电影游戏《The Only One Awake》夺得腾讯云黑客松全球总决赛动画赛道冠军,游戏含37个场景、10个选择、7种结局。他们用Miora实现跨场景风格锚定与资产一致性,用WorkBuddy做视觉叙事映射,构建了一个反乌托邦寓言式互动电影游戏,每个选择导向不同结局。

Animation Champion! 15-Year-Old Hong Kong Students Built an Interactive Cinematic Game with AI

From one animation to an interactive cinematic game with 37 scenes, 10 choices, and 7 endings—the Animation Track Champion of the Tencent Cloud Hackathon Global Finals is The Only One Awake! Three 15-year-old students from Hong Kong used Miora for cross-scene-style anchoring and asset consistency and WorkBuddy for visual narrative mapping, crafting a dystopian allegory interactive cinematic game where every choice leads to a different ending. With AI, they made their story not just watchable but playable, choosable, and experienceable.

来源:WorkBuddy· x.com