So here is Astra's attempt to make an Ultima-style RPG game using feedback from agents to improve, etc.
Good look at both strengths (one shot complex game with interlocking systems) & weaknesses (boring plot, meh writing, weak LLMy themes, etc.)
这是 Astra 尝试用智能体反馈来改进等方式,制作一款 Ultima 风格 RPG 游戏。 很好地展示了优点(一次性生成带相互关联系统的复杂游戏)和缺点(剧情无聊、文笔一般、LLM 主题薄弱等) 试试看:https://the-ninth-shore-tides.netlify.app/
这是 Astra 尝试用智能体反馈来改进等方式,制作一款 Ultima 风格 RPG 游戏。 很好地展示了优点(一次性生成带相互关联系统的复杂游戏)和缺点(剧情无聊、文笔一般、LLM 主题薄弱等) 试试看:https://the-ninth-shore-tides.netlify.app/
So here is Astra's attempt to make an Ultima-style RPG game using feedback from agents to improve, etc.
Good look at both strengths (one shot complex game with interlocking systems) & weaknesses (boring plot, meh writing, weak LLMy themes, etc.)
来源:Ethan Mollick· x.com