ENEAS:嵌入引导的神经集成自适应分割方法

HuggingFace Daily Papers(社区热门论文)·2026-09-03 08:00·6天前
AI 导读

ENEAS 提出一种统一的文本提示分割方法,同时支持实例跟踪与语义发现,可处理有序视频和无序图像集合。该方法通过文本适配器扩展 SeC 跟踪架构,在目标消失时保持身份不漂移;语义验证层结合视觉嵌入匹配与条件 VLM 判断,仅对模糊候选调用 VLM,以低延迟过滤视觉相似但本体不同的误检。代码与模型已开源。

HuggingFace Daily Papers(社区热门论文)
37AI 编辑部评分,满分 100

ENEAS:嵌入引导的神经集成自适应分割方法

2026-09-03 08:00· 6天前
AI 导读

ENEAS 提出一种统一的文本提示分割方法,同时支持实例跟踪与语义发现,可处理有序视频和无序图像集合。该方法通过文本适配器扩展 SeC 跟踪架构,在目标消失时保持身份不漂移;语义验证层结合视觉嵌入匹配与条件 VLM 判断,仅对模糊候选调用 VLM,以低延迟过滤视觉相似但本体不同的误检。代码与模型已开源。

Javier del Pino, Salvador Rodríguez, Alejandro Garabito, Javier Álvarez, Chema Garabito
SperidLabs · Project lead · Code and models: github.com/speridlabs/eneas

[Uncaptioned image]
Abstract

We present ENEAS, a unified, text-promptable method for instance tracking and semantic discovery. Text-promptable segmentation models, including the latest foundation models such as SAM 3 [6], still suffer from temporal hallucinations, spatial fragmentation, and semantic misclassification: they fail to report target absence when an object leaves the field of view, segment local textures instead of the complete object during extreme close-ups, and prioritize visual features over ontological reality, so that visually similar artifacts such as statues, paintings, or reflections are segmented as target entities.

ENEAS works two ways from a single method: precise tracking and high-quality segmentation of a unique instance, and open-concept discovery of every instance a text query names, resolved by a semantic verification layer. For tracking, we extend the geometrically robust SeC architecture, previously limited to point interactions, with a text-prompting adapter and leverage its temporal memory, so that the target is held through disappearance without drifting to distractors and kept whole even when it fills the entire view. For discovery, the verification layer combines high-speed visual embedding matching with conditional VLM refinement, invoking semantic reasoning only for ambiguous candidates, which filters out the ontological errors that visual-only models cannot distinguish while keeping latency low. Designed with 3D reconstruction in mind, where a single misclassified distractor corrupts the asset, ENEAS unlocks high-quality semantic tracking and segmentation of video, of broad libraries, and of collections of temporally or spatially unordered data, together with the discrimination to tell true instances from their doppelgangers: things that look alike but are not the same. The code and models are available at github.com/speridlabs/eneas.

\brock01 · \brockIntroduction

Text-guided segmentation has become a central primitive of modern visual understanding. A user names what they care about, and a model is expected to return pixel-accurate masks for it, either following one specific object across a video or discovering every instance of a concept as the scene evolves. Foundation models such as SAM [30], SAM 2 [54] and, most recently, SAM 3 [6], together with open-vocabulary detectors [41, 69] and multimodal language models [42, 3], have made both capabilities broadly accessible, unifying promptable tracking and open-vocabulary discovery in a single family of models.

Despite this progress, two failure modes persist on uncurated video. Detection-driven trackers lack a notion of identity: when the target disappears they re-detect the prompt on whatever looks similar, and under extreme close-ups they fragment it into its parts. Semantic discovery, in turn, resolves “what is this” through visual priors alone, so a hyper-realistic statue or a pop-art portrait is segmented as a person. The segmentation is geometrically correct and semantically wrong.

We argue that these failures have a common root: strong perception coupled with weak verification. We met them while building 3D reconstruction pipelines, where a specific object must be isolated across unordered, partially occluded views, and where every visitor must be removed without touching the sculptures being reconstructed. Existing models such as SAM 3 returned several paintings when asked for one, or masked statues as people, and were not usable for the task. This paper presents ENEAS (Embedding-guided Neural Ensemble for Adaptive Segmentation), a unified method that closes this gap. It takes a natural-language prompt and a sequence of frames, which may be an ordered video or an unordered image collection, and returns binary masks. When the prompt refers to a specific instance, the method anchors it once on a reference frame and propagates it through time with a memory-based tracker that maintains identity and reports absence. When the prompt names a category, it re-evaluates every frame, proposes candidate regions, scores them with a vision-language embedding, and routes only the ambiguous ones to a vision-language model (VLM) acting as a semantic judge. Both behaviours share the same grounding and segmentation components and are exposed through the same interface.

Our contributions are the following:

  • A unified text-guided segmentation method that handles instance tracking and semantic discovery within one framework, applicable to ordered video and unordered image collections alike.

  • Text-driven initialization for memory-based tracking. We extend the SeC tracker [85], previously limited to point interaction, with an open-vocabulary grounding stage, obtaining a text-prompted tracker that handles disappearance without drifting and preserves spatial integrity under extreme scale changes.

  • Semantic verification only where it is needed. We combine sigmoid-based embedding matching with prompt ensembles and a conditional VLM judge invoked only inside an uncertainty interval, with contextual neighbour masking to isolate each candidate. This yields high semantic precision while keeping the VLM activation rate, and hence latency, low.

  • An empirical study of ontological robustness. On a real capture of hyper-realistic statues, our method removes the false positives that SAM 3 produces while preserving most of its recall, and a set of ablations quantifies the contribution of each component and the accuracy–latency trade-off of the uncertainty interval.

The code and models are publicly available.

\brock02 · \brockRelated Work

Promptable and universal segmentation.

Instance and panoptic segmentation matured through closed-set detectors and mask heads such as Faster R-CNN [55] and Mask R-CNN [25], and later through set-prediction transformers such as DETR [5], DINO [83], Mask2Former [10], and OneFormer [26], all of which segment a fixed vocabulary of classes. The Segment Anything Model [30] broke with this by making segmentation promptable from points, boxes, and masks, trained on a billion-mask corpus, and spawned variants that improve mask quality [28], efficiency [70], granularity [39], and prompt diversity [90]. SAM 2 [54] extended the paradigm to video with a Hiera backbone [59] and a streaming memory bank that conditions the current frame on past predictions, enabling object tracking from a single annotation. SAM 3 [6] adds Promptable Concept Segmentation: given a noun phrase, it detects, segments, and tracks every matching instance. ENEAS builds on this family for mask generation, using SAM 2.1 as its segmentation head, but targets the reliability gap that remains once prompts become linguistic: identity under absence and occlusion, and ontological correctness under visual ambiguity.

Open-vocabulary detection and segmentation.

Transferring vision-language knowledge into detectors began with distillation from CLIP-like models [22] and image-level supervision [88], and continued with grounded pre-training that treats detection as phrase grounding [33]. Transformer detectors were then made open-vocabulary at scale [46, 47], Grounding DINO [41] and its successor [57] fused language and vision features for open-set detection, and YOLO-World [15] brought the capability to real-time regimes. On the segmentation side, LSeg [34] aligned per-pixel embeddings with text and OpenSeg [21] aligned caption words with predicted masks, ODISE [72] exploited the representations of text-to-image diffusion models, SAN [73] attached a light side network to a frozen CLIP, and X-Decoder [89] and OpenSeeD [84] unified segmentation with other vision-language or detection tasks in a single decoder. Grounded SAM [56] chains an open-set detector with SAM to obtain text-conditioned masks. These detect-then-segment systems are strong per-frame detectors but have no memory, which produces the identity drift we analyse in Section 4.4. Florence [79] introduced a vision foundation model adaptable to detection, retrieval, and captioning, and Florence-2 [69] recast it as a sequence-to-sequence model that solves detection, phrase grounding, and captioning through task prompts. Our method uses Florence-2 as its region proposal component in both modes.

Referring and reasoning segmentation.

Referring segmentation localises the single object described by an expression, in images [75] and in video [68], with recent benchmarks stressing motion expressions [18]. A newer line couples multimodal large language models with mask decoders so that the language model itself emits a segmentation token: LISA [32] and GLaMM [53] for images, and VISA [74], VideoLISA [1], and Sa2VA [80] for video. These models put the language model in charge of answering the prompt. SeC [85], on which our tracking mode builds, uses a large vision-language model differently: not to answer the prompt, but to maintain a concept-level memory of the tracked object once a spatial prompt has been given.

Video object segmentation with memory.

Memory-based video object segmentation propagates a mask from an annotated frame through space-time memory [48], long-term memory models [11], object-level readout [12], and hierarchical propagation [76]. SAM 2 adopted the same principle, and follow-ups extend its memory for long videos [19], make it motion-aware for tracking [77], or add distractor-aware memory [64]. DEVA [14] and SAM-Track [13] decouple an image-level open-vocabulary segmenter from temporal propagation, and multi-object trackers associate detections over time with [38] or without [82] language. These systems either propagate a visual prompt through appearance memory or fuse per-frame detections; none maintains a model of what the target is. SeC [85] augments SAM 2 with a vision-language model that progressively builds a concept-level representation of the target from past keyframes and injects it into the mask decoder when a scene change is detected. Our method provides the missing text interface and inherits SeC’s robustness to disappearance and scale change.

Vision-language embeddings.

CLIP [52] and ALIGN [27] established contrastive image-text pre-training with a softmax objective over the pairs in a batch, and open reproductions at scale followed with LAION-5B [62]. SigLIP [81] replaced the softmax with a pairwise sigmoid loss, so that each image-text pair is scored independently, and SigLIP 2 [63] improved semantic understanding and localisation, adding a NaFlex variant that processes images at their native aspect ratio in the spirit of NaViT [16]. Prompt ensembles were introduced with CLIP itself and later learned [87], and calibrating the resulting scores is a long-standing concern [23]. Section 4.2 shows why sigmoid independence matters for filtering candidate crops.

Vision-language models as judges.

Instruction-tuned vision-language models such as LLaVA [42], BLIP-2 [36], InternVL [9], PaliGemma [4], and the Qwen-VL series [65, 2, 3] can answer open questions about an image. Language models are increasingly used to judge the outputs of other models [86], but vision-language models are themselves prone to object hallucination [37], and eliciting explicit reasoning [66] improves accuracy at the cost of generating many additional tokens. Constrained decoding [67] makes their verdicts machine-readable, and cascades that reserve expensive models for hard inputs [8], or abstain when uncertain [20], trade accuracy against cost. ENEAS applies these ideas to segmentation: a small Qwen3-VL acts as a conditional judge, restricted to the cases where embeddings alone are indecisive and answering through a constrained schema without free-form reasoning.

Distractors in 3D reconstruction.

Neural radiance fields [45] and 3D Gaussian Splatting [29] assume a static scene, and transient objects such as passers-by leave floaters and ghosts. NeRF in the Wild [44] models transients with per-image latents, RobustNeRF [60] and NeRF On-the-go [58] down-weight them with robust losses and uncertainty, and SpotlessSplats [61] and WildGaussians [31] bring the same ideas to Gaussian splatting. A complementary line lifts 2D segmentation and language features into the 3D representation [78, 7, 51]. These methods handle distractors inside the reconstruction, from photometric residuals, uncertainty, or generic visual features, without assuming what a distractor is. ENEAS instead removes them semantically before reconstruction, with explicit masks and an explicit notion of what a distractor is, which is what allows it to spare a statue while removing the visitor next to it.

\brock03 · \brockMethod

ENEAS is a single method that takes a natural-language prompt and a set of frames and returns binary masks. It is built on shared components: Florence-2-Large [69] grounds the prompt into image regions, and a Segment Anything model produces the final masks. Depending on whether the prompt refers to a specific instance (e.g., “the blue painting”) or to a category (e.g., “person”), the method either propagates a single initialization through time or verifies every candidate region semantically.

Problem statement.

Given a collection of frames {𝐈t}t=1N, 𝐈tH×W×3, which may or may not be temporally ordered, and a natural-language prompt p, ENEAS returns binary masks. When p designates a specific instance, the output is one mask per frame, 𝐌t{0,1}H×W, with 𝐌t=𝟎 whenever the object is not visible. When p names a category, the output is a set of masks per frame, {𝐌t(i)}i=1nt, one per instance, where the number of instances nt varies from frame to frame. Both cases share a grounding operator 𝒢(𝐈,p) that returns image regions matching p, and a segmentation operator 𝒮(𝐈,𝐫) that turns a region 𝐫 into a mask.

\inter3.1 \interInstance Tracking

For tracking a specific object defined by the user (e.g., “the blue car”), ENEAS builds upon the SeC architecture [85], which extends SAM 2 with a concept-level memory of the target. Rather than matching appearance alone, the tracker maintains a high-level representation of what the object is, which makes it robust to drastic viewpoint changes and to the target leaving and re-entering the view. Since SeC natively supports only point-based interaction, we add a text-driven initialization: on a reference frame 𝐈t0, the grounding operator locates the object described by the prompt, 𝐫0=𝒢(𝐈t0,p), and this single region initializes the tracker. Every other mask is then obtained by propagation,

𝐌t=𝒯(𝐈t𝐫0,t), (1)

where 𝒯 is the SeC tracker and t its memory of the frames already processed, so that identity is enforced throughout: when the object is not visible, 𝐌t is empty rather than drifting to a look-alike. Two interaction modes are supported, points for maximum precision and natural language for ease of use, and the reference frame may be chosen anywhere in the sequence.

\inter3.2 \interSemantic Discovery

For semantic discovery, ENEAS re-evaluates every frame, so that new instances entering the scene are found without re-prompting. It is organised as a cascade of stages of increasing cost, each applied only to the candidates the previous one could not resolve. The complete decision flow is visualized in Figure 1.

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Fig. 1: ENEAS decision flow for semantic discovery. For every frame 𝐈t and prompt p, region proposal yields candidate regions t; embedding verification scores each candidate with s(𝐫). Candidates above τacc are accepted directly and those below τrej are discarded; only the uncertainty interval in between is routed to semantic verification, where a vision-language model returns a verdict v(𝐫). The accepted set 𝒜t is turned into one binary mask per instance by mask generation. Each stage is costlier than the previous one and sees fewer candidates.

Region proposal.

The grounding operator, instantiated with Florence-2 [69], proposes a set of candidate regions for the requested category on every frame, t=𝒢(𝐈t,p), and duplicate proposals are merged. This stage is deliberately permissive: it should miss nothing, at the cost of proposing distractors that later stages must remove.

Embedding verification.

Each candidate is scored against the category with a vision-language embedding model, SigLIP 2 [63], that judges every image-text pair independently, so that the presence of other objects in the crop does not suppress the score of the target. To make the scores robust to the difference between the whole images the model was trained on and the crops it sees here, several phrasings of the category are averaged into a single score s(𝐫)[0,1] per candidate. Two thresholds, τrej<τacc, split the candidates into three groups:

𝐫{acceptif s(𝐫)τacc,discardif s(𝐫)<τrej,verifyotherwise, (2)

so that clearly matching candidates are accepted, clearly non-matching ones are discarded, and the remainder, the uncertainty interval, is deferred to the next stage. The two thresholds are the knobs that trade latency against semantic rigor (Section 5.2).

Semantic verification.

Only candidates in the uncertainty interval are shown to a vision-language model, Qwen3-VL [3], acting as a judge that returns a binary verdict v(𝐫){0,1}. It is asked whether the region truly is an instance of the category and not a look-alike such as a statue, a mannequin, or a picture. Pixels belonging to neighbouring candidates are masked out so that the judgement concerns the candidate alone, and the model answers in a fixed format without free-form reasoning, which keeps the cost of each verdict low. Because this stage is reached only by genuinely ambiguous candidates, its cost scales with the ambiguity of the scene rather than with the number of objects in it.

Mask generation.

The accepted set 𝒜t, made of the candidates accepted directly and those with v(𝐫)=1, is passed to the segmentation operator, instantiated with SAM 2 [54] from the Segment Anything family [30], giving one mask per instance, 𝐌t(i)=𝒮(𝐈t,𝐫i) for 𝐫i𝒜t.

\brock04 · \brockExperiments & Results

Before detailing the experimental results, we outline the evolution of our architecture. It is important to note that while ENEAS addresses both instance tracking and semantic discovery, the majority of our design analysis and ablation studies focus on semantic discovery. This is where our method introduces its novel cascaded verification involving embeddings and VLMs, which requires rigorous justification. Instance tracking, being a direct adaptation of the SeC tracker, is evaluated primarily on its comparative robustness in temporal tracking scenarios.

\inter4.1 \interTarget Scenario and Datasets

ENEAS was designed with 3D reconstruction and novel view synthesis [45, 29] in mind. A capture for these tasks is a collection of photographs or a video, often at low frame rates, whose views differ widely in viewpoint, frequently lack a temporal order, and occlude the subject to varying degrees. Before reconstruction, two questions must be answered for every view: what to keep and what to remove. Instance tracking answers the first, isolating the object being reconstructed across all views. Semantic discovery answers the second, removing every distractor of a class, typically people, so that no ghost remains in the reconstructed scene. The costs of the two errors are asymmetric: a false positive masks part of the asset and destroys it, whereas a false negative leaves a visible artifact. This asymmetry is what motivates the precision-first design of Section 3. The capture regime also makes the design affordable: most views contain few or no distractors, so the embedding filter resolves them and the VLM is rarely invoked, and the process is offline, so a few seconds per image amounts to minutes for a collection of hundreds of views, negligible next to the reconstruction itself.

Church Statues is such a capture. It consists of frames extracted from a low frame rate recording of a church interior, acquired for a 3D reconstruction, in which hyper-realistic religious sculptures stand alongside visitors. The sculptures are what must be preserved and the visitors what must be removed, so the capture naturally maximizes ontological ambiguity for the prompt “person”. Ground-truth instance annotations were produced manually by the authors. The remaining sequences, Moving Boxes (an indoor scene in which people carry and stack boxes among furniture, occluding each other and the chairs) and Blue Painting (a dynamic indoor sequence in which a single painting undergoes viewpoint changes, occlusions, and close-ups), together with the external SA-Co/VEval benchmark, are conventional video and are used to verify that the robustness obtained for the capture scenario holds beyond it.

\inter4.2 \interDesign Evolution and Justification

The architecture proposed in this work is the result of a rigorous iterative process aimed at resolving specific trade-offs between recall, precision, and computational latency. In the context of this study, we define recall as the system’s capacity to detect every instance of the target category, thereby minimizing false negatives. Conversely, precision denotes the ability to rigorously distinguish the target concept from semantic distractors, ensuring that false positives are eliminated. In this section, we detail the evolution of our method through four distinct development phases, analyzing the theoretical limitations of prior approaches that necessitated our final design.

Phase 1: Limitations of Exhaustive Scene Parsing and Composite Visual Prompting.

Our initial approach employed a detect-filter-validate strategy designed to maximize semantic understanding. We implemented an exhaustive dense object captioning mechanism aiming to generate bounding boxes accompanied by rich textual descriptions for all salient elements within the scene. Subsequently, to alleviate the load on the validation stage, we applied an intermediate textual filter, involving the computation of semantic similarity between the generated descriptions and the target prompt using text-only embeddings.

For the final validation, we attempted to optimize throughput using a composite visual prompting strategy. Instead of processing crops individually, we constructed a single query image containing the full frame annotated with color-coded, numbered bounding boxes, supplemented by a grid of spatially clustered crops to preserve resolution. The downstream vision-language model was queried with a complex, multi-step prompt instructed to iterate through and validate each numbered instance sequentially.

While theoretically efficient, this approach exhibited critical failure modes inherent to the dense description paradigm. First, the textual filter was strictly dependent on the generative fidelity of the region proposal network, suffering from Open-Set Hallucinations. For instance, the generation module would frequently assign arbitrary proper nouns (e.g., labeling a statue as “Saint Christian”) to generic objects, effectively bypassing the semantic filter. Furthermore, this approach suffered from spatial aggregation, frequently merging distinct semantic entities, such as a chair and a surrounding table, into single bounding boxes. This rendered precise instance segmentation impossible. Ultimately, the high cognitive load of the multi-target association task within a single prompt necessitated the activation of deep reasoning capabilities to prevent attention drift. This dependency introduced prohibitive latency, starting at a minimum of 15 seconds per frame and escalating significantly in dense scenes. Consequently, this approach proved inviable for video processing.

Phase 2: The Softmax Bottleneck in Contrastive Filtering.

To address the spatial aggregation and recall issues encountered in the previous phase, we transitioned to a text-conditioned region proposal strategy. By explicitly prompting the detector with the target category, we improved instance separation but introduced a high rate of false positives. We attempted to filter these candidates using contrastive vision-language embedding matching. Initially, we computed the softmax probability of the target text against generic negative classes such as “background” and “other object.” To improve granularity, we implemented a secondary object detection pass to identify specific objects present in the scene (e.g., “microphone”, “table”) and included these dynamic labels in the softmax computation.

However, this approach revealed the fundamental deficiency of applying global softmax normalization to this task. The mutual exclusivity constraint inherent in the softmax function forces class probabilities to compete. In scenarios where a target object co-occurred with highly salient attributes identified in the secondary pass, such as a person holding a microphone, the model suppressed the target class probability in favor of the accessory’s label. This phenomenon resulted in score suppression that made it impossible to define a stable acceptance threshold.

Phase 3: Sigmoidal Independence and Aspect Ratio Optimization.

To resolve the score suppression issue, we implemented a sigmoid-based vision-language embedding matching. Crucially, this architecture employs a pairwise sigmoid loss, treating each image-text pair as an independent binary classification problem. This formulation effectively decouples the target object’s score from the presence of other semantic concepts in the crop. We specifically utilized an encoder optimized for native aspect ratios, which preserves the dense features of our variable-size crops better than standard fixed-resolution encoders.

Despite these architectural improvements, we observed a performance degradation caused by the domain shift between the model’s full-image pre-training and our crop-level inference inputs. To mitigate this, we implemented a prompt ensemble strategy, averaging embeddings across multiple template variations to enforce robustness in the visual signal.

Phase 4: Optimization of the Semantic Judge.

Despite the improved embedding filter, a zone of uncertainty persisted where visual embeddings alone failed to resolve ontological ambiguities, such as hyper-realistic statues. To address this, we integrated a lightweight VLM. Initially, executing the model with its native deep reasoning capability proved accurate but incurred significant latency due to extensive token generation. Furthermore, the model struggled with contextual interference from neighboring objects within the crop.

To mitigate this, we apply black masking to isolate the target pixel-wise. Subsequently, we disabled the deep reasoning mechanism in favor of a structured analytic prompt with explicit critical thinking constraints. This approach forces the model to verify the ontology without the overhead of generating internal reasoning tokens. By restricting this validation to the uncertainty interval, we achieve high semantic precision while reducing verification latency to approximately one second on resource-constrained hardware.

\inter4.3 \interHardware and Evaluation Setup

All efficiency and latency experiments reported in this study were conducted in a standardized cloud inference environment to ensure reproducibility. The hardware configuration consisted of a single NVIDIA L4 GPU based on the Ada Lovelace architecture with 24 GB of VRAM, paired with an Intel Xeon CPU running 12 virtual cores at 2.20 GHz. This setup was selected to simulate a realistic, cost-effective production scenario rather than a high-end high-performance computing environment. It is important to note that the reported latency figures encompass the full end-to-end pipeline, including data loading from storage and CPU-bound preprocessing steps such as normalization and resizing, which constitutes a non-negligible portion of the execution time in virtualized cloud environments.

\inter4.4 \interRobustness in Instance Tracking

We evaluate the efficacy of ENEAS in handling instance disappearance, occlusion, and scale variation, which are critical failure modes for prior text-guided trackers. We conducted a qualitative analysis on the Blue Painting sequence, targeting a specific object defined as “blue painting” that undergoes severe viewpoint changes and partial occlusions.

Robustness to Target Absence.

As illustrated in Figure 2 (Row 1), baselines relying on per-frame detection such as Grounded SAM [56] (using Grounding DINO [41] and SAM 2.1 [54]) exhibit significant identity drift. When the target object exits the field of view or is heavily occluded, the model hallucinates positive detections on background elements such as curtains or distractor objects like the subject’s hair to satisfy the text prompt. In contrast, ENEAS (Row 3) leverages the propagated temporal memory of the SeC architecture to enforce identity constraints. It correctly reports a True Negative (zero mask) when the specific instance is not visible. This capability prevents the accumulation of false positives in long-term tracking.

Spatial Integrity under Scale Change.

We further observed limitations in the spatial coherence of foundational models during extreme close-ups (Figure 2, Column 5). Both Grounded SAM and SAM 3 [6] suffer from spatial fragmentation as they segment only high-frequency details such as specific brushstrokes or figures within the painting rather than the object as a holistic entity. Our approach maintains the semantic integrity of the “painting” object and provides a complete mask even when the object occupies the entire view. This demonstrates that our approach effectively bridges the gap between high-level semantic prompts and low-level temporal consistency.

Refer to caption
Fig. 2: Temporal Robustness and Spatial Integrity Comparison. The target is the “blue painting”. Row 1 (Grounded SAM): Suffers from severe drift when the target is occluded or absent, incorrectly segmenting curtains and hair (red crosses). It also fails to capture the full object during close-ups (last column). Row 2 (SAM 3): Improves temporal stability but suffers from spatial fragmentation in the close-up, segmenting internal details instead of the full object instance. Row 3 (ENEAS): correctly handles target absence by outputting no mask and maintains spatial coherence, capturing the entire object even under extreme scale changes.

\inter4.5 \interDiscovery of New Instances

We evaluate the ability of the system to continuously discover and segment multiple instances of a category in cluttered environments. This capability is essential for real-world video analysis. To this end, we utilize two sequences: Church Statues targeting “real person” and Moving Boxes targeting “chair,” which features high geometric clutter due to stacked boxes and furniture.

As demonstrated in Figure 3, baseline methods such as Grounded SAM [56] (Rows 1 and 3) exhibit severe semantic drift in multi-instance scenarios. In Moving Boxes (Row 3), when prompted for “chair,” the baseline fails to distinguish between the target object and the surrounding clutter. It incorrectly segments tables, cardboard boxes, and walls as positive instances. This over-segmentation renders the output unusable for automated inventory or analysis. Conversely, ENEAS (Row 4) demonstrates surgical precision. By leveraging VLM verification, it successfully identifies valid chairs (marked in blue) while consistently rejecting geometrically similar distractors such as stacked boxes, even under partial occlusion.

Refer to caption
Fig. 3: Continuous Discovery and Robustness to Clutter. Comparison of Grounded SAM versus ENEAS in multi-instance discovery. Top Rows (Prompt: “real person”): Grounded SAM hallucinates masks on the background curtains and fails to maintain consistent IDs. ENEAS correctly segments only the valid subjects throughout the sequence. Bottom Rows (Prompt: “chair”): In a highly cluttered moving scene, Grounded SAM suffers from catastrophic over-segmentation by labeling boxes and tables as chairs. ENEAS exhibits superior semantic filtering, exclusively segmenting the target objects while ignoring significant geometric clutter.

Furthermore, unlike propagation-only models such as SAM 2.1 or its grounded variant, which are limited to instances annotated in the initial frame, our method continuously re-evaluates the scene. This approach allows for the seamless detection of new instances entering the field of view, such as a new person walking in or a chair being revealed, without requiring user re-prompting. This effectively solves the static initialization bottleneck inherent in previous state-of-the-art trackers.

\inter4.6 \interSemantic Rigor: Direct Comparison to SAM 3

We benchmark our system directly against SAM 3 [6], the newly released state-of-the-art foundation model for Promptable Concept Segmentation. While SAM 3 represents a significant leap in open-vocabulary localization, we evaluate its performance in scenarios dominated by ontological ambiguity, where the challenge lies not in detecting a shape but in verifying its essence, such as distinguishing real humans from artistic representations.

Qualitative Analysis.

Figures 4 and 5 illustrate two distinct failure modes inherent to visual-only foundation models. In the Pop-Art Test depicted in Figure 4, a large-scale painting dominates the background. Despite the clear semantic distinction between a flat artwork and a three-dimensional human, SAM 3 consistently segments the painted figure as a valid person driven by the strong visual similarity of the facial features. Similarly, in the Statue Test shown in Figure 5, SAM 3 fails to distinguish between hyper-realistic religious sculptures and living humans. The model generates high-confidence masks for nearly every statue in the scene.

In contrast, ENEAS demonstrates superior semantic reasoning in both scenarios. By routing ambiguous crops to the vision-language model referee, the system successfully rejects both the two-dimensional painting and the three-dimensional sculptures in the majority of frames, focusing exclusively on the living subjects. It is worth noting that in extreme close-ups where context is entirely absent (e.g., Figure 4, Column 4), our method can exhibit similar leakage to the baseline due to the lack of surrounding visual cues for the VLM, but crucially, it significantly reduces the frequency and severity of these false positives across the sequence compared to SAM 3. This validates that our approach effectively bridges the gap between visual perception and cognitive understanding.

Refer to caption
Fig. 4: Semantic Ambiguity Challenge I – Artistic Representations. The prompt is “real person”. Row 1 (SAM 3): Lacks ontological filtering, repeatedly segmenting the large pop-art painting as a person due to visual similarity. Row 2 (ENEAS): leverages VLM verification to correctly identify the painting as a non-living representation, focusing only on real human subjects. Note that both models struggle in the extreme close-up (last column) due to the lack of surrounding context, but ENEAS minimizes false positives across the full sequence.
Refer to caption
Fig. 5: Semantic Ambiguity Challenge II – Hyper-Realistic Statues. The prompt is “person”. Row 1 (SAM 3): Fails to distinguish between statues and humans, generating masks for all sculptures. Row 2 (ENEAS): Demonstrates semantic rigor by rejecting the statues. Note that both models exhibit minor False Negatives (red crosses) on background pedestrians, but ENEAS eliminates the massive False Positive noise present in the SOTA baseline.

Quantitative Benchmark.

To quantify this performance gap, we evaluated all models on the full Church Statues capture. This benchmark rigorously tests the ability to distinguish between living subjects and realistic artifacts under the prompt “person”. The results, summarized in Table 1, reveal a stark contrast between visual foundation models and our proposed architecture.

Unlike tracking-oriented benchmarks, this setting is designed to measure ontological correctness (i.e., whether each predicted instance truly belongs to the target concept). For this reason, we report Precision/Recall/F1 instead of HOTA-style metrics in this subsection. Precision captures semantic purity (how many predicted instances are truly valid), Recall captures recovery of valid targets, and F1 summarizes their balance. The complementary tracking metrics (HOTA/DetA/AssA/LocA/TETA) are reported separately in the SA-Co/VEval analysis below.

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Tab. 1: Comparison against Foundation Models on Church Statues
\addfontfeatureLetterSpace=14MODEL \addfontfeatureLetterSpace=14PRECISION (%) \addfontfeatureLetterSpace=14RECALL (%) \addfontfeatureLetterSpace=14F1-SCORE (%)
SAM 3 11.1 83.7 19.5
ENEAS-2B (Ours) 94.7 73.5 82.8
ENEAS-4B (Ours) 97.5 79.6 87.6

As detailed in Table 1, SAM 3 achieves the highest recall, confirming its status as an exceptionally powerful detector capable of identifying instances that other visual backbones miss. However, this sensitivity comes with a catastrophic False Positive rate, resulting in a precision of just 11.1%. In practical terms, for every correct detection of a person, SAM 3 hallucinates approximately eight artifacts.

Our default configuration (ENEAS-2B) accepts a trade-off in recall to enforce a strict precision of 94.7%. The resulting F1-Score represents a four-fold improvement over the state-of-the-art baseline. Furthermore, scaling the semantic judge to the 4B parameter variant yields a substantial performance boost. By recovering valid instances that were ambiguous to the smaller model, the 4B variant improves recall while maintaining near-perfect semantic purity. The resulting F1-Score of 87.6% confirms that our architecture scales effectively with model capacity, offering a configurable trade-off where the 2B model serves as a highly efficient baseline and the 4B model provides maximum rigor for offline processing.

Discussion: Visual Priors versus Ontological Reasoning.

The performance gap observed in the quantitative results and qualitative figures highlights a fundamental limitation in current foundation models like SAM 3, which is the dominance of visual priors over ontological reasoning. Having been trained on massive datasets to maximize mask quality and recall, SAM 3 develops strong priors for structural coherence. Consequently, when prompted with a concept such as “person”, the model activates on high-level features including facial symmetry, limb structure, and skin-like textures. This reliance causes hyper-realistic statues or large-scale portraits, which perfectly satisfy these structural constraints, to become indistinguishable from real humans within the model’s latent space. Essentially, the model effectively solves the segmentation task by identifying the object’s boundary, yet fails the grounding task by misidentifying the nature of the object.

Our method addresses this deficiency by structurally decoupling geometric proposal from semantic verification. In this framework, the embedding filter serves as a fast visual gate, handling the coarse rejection of non-conforming shapes and background elements. Crucially, the integration of a VLM introduces a necessary cognitive layer that transcends simple visual matching. Unlike segmentation models that process local texture cues, the vision-language model analyzes the global context and material properties of the crop, such as identifying the flatness of a pop-art painting or the granular texture of a stone statue, to make a high-level ontological judgment regarding the subject’s animacy. This design ensures that the system does not merely locate shapes that visually resemble the target category but successfully verifies entities that ontologically belong to it. By explicitly enforcing this reasoning step, our approach effectively bridges the semantic gap where visual-only foundation models inevitably drift.

SA-Co/VEval Benchmark (SA-V Test).

In addition to Church Statues, we evaluate ENEAS and SAM 3 on an SA-V Test subsample from SA-Co/VEval. We adopt a prompt-based split: samples whose prompt refers to a specific object instance (e.g., “a gold watch”) are assigned to Instance Tracking, while prompts that may match multiple objects are assigned to Semantic Discovery. Both methods are evaluated with the official SAM 3 SA-Co/VEval evaluator under identical settings.

We report HOTA together with its standard decomposition (DetA, AssA, LocA), as well as TETA; all metrics are higher-is-better. HOTA summarizes overall tracking quality, DetA captures detection quality, AssA captures temporal association consistency, and LocA measures localization quality [43, 35]. Results are reported in Tables 2 and 3.

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\addfontfeatureLetterSpace=14METRIC \addfontfeatureLetterSpace=14ENEAS \addfontfeatureLetterSpace=14SAM 3
HOTA (%) 26.70 26.51
DetA (%) 7.92 7.84
AssA (%) 90.77 90.18
LocA (%) 87.86 89.22
TETA (%) 17.86 16.65
Tab. 2: SA-Co/VEval — Instance Tracking
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\addfontfeatureLetterSpace=14METRIC \addfontfeatureLetterSpace=14ENEAS \addfontfeatureLetterSpace=14SAM 3
HOTA (%) 9.23 9.19
DetA (%) 6.16 6.21
AssA (%) 14.28 13.85
LocA (%) 74.25 75.38
TETA (%) 9.53 9.10
Tab. 3: SA-Co/VEval — Semantic Discovery

Overall, the comparison reveals a consistent trade-off across both splits. ENEAS improves end-to-end tracking metrics (HOTA and TETA) primarily through stronger association quality (AssA), with comparable detection quality (DetA), whereas SAM 3 remains slightly better in localization (LocA). Since HOTA jointly reflects detection, association, and localization, the gains in AssA are sufficient for our method to obtain a better overall tracking profile. This behavior is especially relevant for language-conditioned video segmentation, where temporal identity consistency is often the dominant failure mode.

\brock05 · \brockAblation Study

To validate our architectural decisions, we conducted a series of rigorous ablation studies focusing on component necessity, threshold sensitivity, and computational efficiency. To ensure these tests meaningfully challenge the semantic reasoning capabilities of the system, all experiments were performed on Church Statues. This capture comes from a real acquisition for 3D reconstruction (Section 4.1) and naturally maximizes ontological ambiguity, containing high densities of hyper-realistic sculptures alongside real human subjects. We posit that standard benchmarks such as COCO [40], LVIS [24], or the video object segmentation suites DAVIS [49], YouTube-VOS [71], MOSE [17], and OVIS [50] lack the semantic complexity required to isolate the contribution of the VLM referee. Consequently, this domain serves as the optimal testbed for evaluating the robustness of our proposed architecture.

\inter5.1 \interComponent Necessity Analysis

To demonstrate the necessity of the VLM as a semantic referee, we evaluated distinct configurations of our method on Church Statues. The quantitative results are summarized in Table 4.

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Tab. 4: Impact of Semantic Verification Modules on Church Statues
\addfontfeatureLetterSpace=14METHOD CONFIGURATION \addfontfeatureLetterSpace=14VERIFICATION LOGIC \addfontfeatureLetterSpace=14PRECISION (%) \addfontfeatureLetterSpace=14RECALL (%) \addfontfeatureLetterSpace=14F1-SCORE (%) \addfontfeatureLetterSpace=14BEHAVIOR
RPN (Baseline) Text Prompt Only 10.5 79.6 18.6 Severe hallucination of artifacts
RPN + Embeddings Flex Thresh. (T > 0.50) 55.7 79.6 65.5 Filters noise, keeps realistic statues
RPN + Embeddings Strict Thresh. (T > 0.80) 94.3 67.4 78.6 Misses valid instances
ENEAS-2B (Ours) Adaptive (0.10 < T < 0.90) 94.7 73.5 82.8 Optimal balance (speed vs performance)
ENEAS-4B (Ours) Adaptive (0.10 < T < 0.90) 97.5 79.6 87.6 Best performance, slower
Note: RPN = Region Proposal Network (Florence-2); Embeddings = Embedding Matching (SigLIP); ENEAS includes the VLM Referee.

As observed, the baseline utilizing only a region proposal network achieves the highest theoretical recall but suffers from catastrophic precision, rendering it unusable for uncurated environments due to its inability to distinguish ontological differences. Integrating embedding matching as a visual filter introduces a critical trade-off: a permissive threshold fails to filter hyper-realistic statues, while a strict threshold successfully removes artifacts but aggressively discards valid instances in challenging lighting or occlusion.

Our approach resolves this dilemma. By utilizing the 2B VLM solely for the uncertainty interval, we recover True Positives rejected by the strict embedding matching while maintaining a minimal False Positive rate. Furthermore, deploying the larger 4B model variant fully recovers the recall to the baseline level while achieving near-perfect precision, yielding the highest overall F1-Score. However, as discussed in Section 5.4, this performance gain comes with a significant latency penalty.

It is important to note that the system’s recall is inherently bounded by the initial region proposal network. The False Negatives observed in the baseline persist across all configurations because the detector failed to generate candidate bounding boxes for these instances. Qualitative analysis reveals that these missed instances were primarily located in the background or heavily occluded, highlighting the proposal bottleneck inherent in two-stage architectures. Our contribution focuses on maximizing the precision of the detected proposals, ensuring that the final output is semantically reliable.

\inter5.2 \interThreshold Sensitivity and Trade-off Analysis

The acceptance and rejection thresholds for the visual embedding filter are configurable parameters that allow adaptation to different latency and precision targets. We analyzed their sensitivity using the 2B model variant on Church Statues to identify a practical “Robust Mode” preset.

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Tab. 5: Impact of Uncertainty Interval on Accuracy and Latency
\addfontfeatureLetterSpace=14CONFIGURATION PROFILE \addfontfeatureLetterSpace=14INTERVAL \addfontfeatureLetterSpace=14VLM ACTIVATION RATE (%) \addfontfeatureLetterSpace=14AVG. LATENCY (S) \addfontfeatureLetterSpace=14F1-SCORE (%)
Aggressive / Fast 0.40–0.60 16.2 1.04 74.3
Balanced 0.15–0.75 59.4 2.48 79.6
Robust 0.10–0.90 78.1 3.29 82.8
VLM-Only 0.00–1.00 100 5.05 79.1

As detailed in Table 5, the choice of uncertainty interval dictates the operational profile of the system, creating a distinct trade-off between semantic purity and instance recovery. The Aggressive configuration offers the lowest latency by resolving the majority of cases via high-speed visual embeddings. However, this efficiency comes at the cost of significant semantic leakage, admitting false positives that yield mid-range visual confidence scores. Expanding the interval to a Balanced configuration effectively maximizes recall, successfully recovering instances that are visually ambiguous, but at the cost of admitting high-confidence artifacts and increasing latency.

Our recommended Robust configuration (0.10–0.90) prioritizes semantic reliability and represents the Pareto-optimal solution for ontologically ambiguous domains. By enforcing a strict acceptance threshold, it successfully rejects nearly all artifacts, achieving the highest overall F1-Score. Crucially, this hybrid approach reduces latency by approximately 35% compared to the VLM-Only baseline. The degradation in accuracy observed in the VLM-Only setting (F1 dropping from 82.8% to 79.1%) suggests a phenomenon of over-reasoning: by forcing the 2B model to adjudicate unambiguous samples (often small or heavily occluded crops where visual cues are sparse) the system introduces stochastic errors that the simpler, robust visual embedding filter would have correctly handled. For applications where this trade-off is unacceptable and maximum verification rigor is required regardless of latency, upgrading to the 4B model variant (as discussed in Section 5.4) mitigates these stochastic errors, albeit at a higher computational cost. This confirms that reserving the 2B VLM solely for genuinely ambiguous semantic cases maximizes both efficiency and global accuracy in the default configuration.

\inter5.3 \interScenario Adaptability and Efficiency

A key advantage of ENEAS is its adaptability to scene complexity. While the Robust Configuration is essential in ontologically ambiguous scenes such as Church Statues to filter semantic decoys, standard scenarios allow for relaxed thresholds to maximize throughput. To quantify this efficiency gain, we evaluated the system on the Moving Boxes sequence. This scenario represents a realistic indoor environment which, while ontologically standard, presents visual challenges such as dynamic occlusions where subjects are partially hidden by large boxes.

For this experiment, we utilized a Fast Mode configuration by lowering the acceptance threshold to 0.40. Under these conditions, the system achieved a latency of 1.14 seconds per frame, representing a three-fold speedup compared to the robust execution on Church Statues (3.29 seconds). This efficiency gain stems from the reduction in vision-language model activation rate, which dropped from 78.1% on Church Statues to 27.0% on Moving Boxes. Crucially, despite the relaxed threshold and the presence of occlusions, the visual embeddings successfully resolved the majority of instances, maintaining a near-perfect F1-Score of 98.0% with zero False Positives. This confirms that the method is content-aware, dynamically allocating computational resources only when ontological ambiguity is strictly present, and behaving as a lightweight filter in standard processing workflows.

\inter5.4 \interVLM Size Analysis

Finally, we assessed the impact of the vision-language model capacity on system latency and accuracy. We compared the default 2B model against the larger 4B variant on Church Statues using the robust configuration.

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Tab. 6: Impact of VLM Model Size on Efficiency and Accuracy
\addfontfeatureLetterSpace=14MODEL VARIANT \addfontfeatureLetterSpace=14AVG. LATENCY (S) \addfontfeatureLetterSpace=14F1-SCORE (%) \addfontfeatureLetterSpace=14SPEED FACTOR
2B 3.29 82.8 1.0x (Baseline)
4B 5.02 87.6 1.5x Slower

As illustrated in Table 6, the 4B model acts as a semantic upper bound, achieving a remarkable F1-Score of 87.6% by successfully resolving the remaining ambiguous cases that challenged the smaller model. However, this gain comes with a severe computational penalty: latency increases by 52%, reaching 5.02 seconds per frame.

Consequently, we establish the 2B model as the default configuration of ENEAS, as it represents the optimal efficiency-accuracy trade-off for general video processing. However, since our architecture is modular, we expose the 4B model as a configurable option for offline applications where maximum semantic rigor takes precedence over runtime latency. This flexibility ensures the framework addresses both real-time constraints and high-fidelity segmentation needs.

\brock06 · \brockConclusion

We presented ENEAS, a unified method for text-guided segmentation that handles both specific instance tracking and semantic discovery over ordered video and unordered image collections. For instance tracking, a text-driven initialization stage turns the memory-based SeC tracker into a text-prompted one, and the resulting system reports target absence instead of drifting and keeps the target whole under extreme scale changes. For semantic discovery, the method decouples geometric proposal from semantic verification: an open-vocabulary region proposal, a sigmoid-based embedding filter with prompt ensembles, and a conditional VLM judge that is consulted only inside an uncertainty interval. On Church Statues, a real capture of hyper-realistic sculptures, this design raises F1 from 19.5% for SAM 3 to 82.8% with a 2B judge and 87.6% with a 4B judge, while keeping precision above 94%; on SA-Co/VEval it matches or improves the overall tracking profile of SAM 3. The ablations show that the embedding filter alone cannot be thresholded into both high precision and high recall, that the VLM is necessary precisely in the interval where embeddings are indecisive, and that consulting it everywhere is both slower and slightly less accurate than consulting it selectively.

Limitations.

The recall of semantic discovery is bounded by the region proposal stage: instances that Florence-2 never proposes, typically small, distant, or heavily occluded ones, cannot be recovered downstream. The VLM judge relies on context; in extreme close-ups where the crop contains no cues about material or scene, it can accept the same artifacts as visual-only models; the same holds for small or low-resolution crops, such as distant objects, where the judge has little to judge. The cost of verification grows with the number of candidates per view, so dense scenes such as crowded streets fall outside the regime the method was designed for. Semantic discovery is performed per frame and does not assign persistent identities to instances across frames, and the method does not produce confidence scores, which limits its use in score-based evaluation protocols. Finally, the robust configuration costs about three seconds per frame on a single L4 GPU; while the cascade adapts this cost to scene ambiguity, it is not real time.

Future work.

Natural extensions are to link per-frame discoveries into temporally consistent instances by reusing the same memory-based propagation employed for instance tracking, to derive calibrated confidence scores from the embedding and VLM stages, and to distil the judgements of the VLM into the embedding filter so that the uncertainty interval, and with it the latency, shrinks over time.

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来源:HuggingFace Daily Papers(社区热门论文)· arxiv.org